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ENTER THE DYNAMIC SPHERE
XR DESIGN
design services for creating immersive and interactive XR experiences for various platforms, rooted in UX principles
3D PROTOTYPING
prototypes of your ideas from low to high fidelity, complete with interactive elements
hAND INTERACTIONS
make your experience more immersive with the latest hand interaction SDK technology
MOBILE AR
fun and engaging, animated mobile AR that can set your company apart from the rest of the pack
ui testing
test for factors such as ease of use, learnability, efficiency, and overall user satisfaction
consultation
developing XR strategies, and providing technical guidance on XR implementation
Let Us Design Your World
TAP THE HANDS TO SEE OUR PROCESS
Stage 1: Conceptualization
Identify the goals, objectives, and target audience for your XR project.
Brainstorm ideas and concepts, define the problem you want to solve.
Create a rough sketch or storyboard of your XR experience.
Stage 2: Design
Start designing the user interface (UI) and user experience (UX) for your XR project.
Create wireframes and mockups to represent the look and feel of your XR experience.
Develop the technical architecture of your XR experience, including the choice of platform and development tools.
Stage 3: Prototyping
Start building a working prototype.
Create a minimum viable product (MVP) that includes the core functionality of your XR experience.
Test your MVP with users to gather feedback and iterate on your design.
Stage 4: Refinement
Refine and polish your XR experience based on the feedback from the previous stage.
Optimize the performance, stability, and usability of your XR experience.
Add additional features and content to enhance the overall experience.
Stage 1: Conceptualization
Identify the goals, objectives, and target audience for your XR project.
Brainstorm ideas and concepts, define the problem you want to solve.
Create a rough sketch or storyboard of your XR experience.
Stage 2: Design
Start designing the user interface (UI) and user experience (UX) for your XR project.
Create wireframes and mockups to represent the look and feel of your XR experience.
Develop the technical architecture of your XR experience, including the choice of platform and development tools.
Stage 3: Prototyping
Start building a working prototype.
Create a minimum viable product (MVP) that includes the core functionality of your XR experience.
Test your MVP with users to gather feedback and iterate on your design.
Stage 4: Refinement
Refine and polish your XR experience based on the feedback from the previous stage.
Optimize the performance, stability, and usability of your XR experience.
Add additional features and content to enhance the overall experience.